F ind all the enemies in the three areas and blow them to pieces!Ī bundle of loot is your reward and - so you've got somewhere to store it - The Vault will become unlocked!īlow a couple of haywire servers into burning scrap. Hop on the Relay and shoot off back to Stoppan. Along the way, you’ll unlock key features that will give you an edge over the competition! The onboarding missions are designed with the aspiring outlaw in mind. Now that that's out of the way, let's get you back to blowing things up. Tip | Looking for more loot? Try busting the crates stashed all over the mission zone. Outlaw synergies are vital for high-stakes gigs (like fighting mecha scorpions.)īut don't worry if you get knocked down - you'll respawn (unless one of your space-chums can haul you to your feet first!) Get creative with laying traps, snaring enemies, or plain old beating them to a pulp. Experiment with your character's abilities, including maximising damage by using buffs. Playing with a group is the prime Space Punks experience. The outlaw you're playing informs the strategy you'll want to take. Rolling with Eris or Bob? Use their mobility to keep yourself safe, traps to clear, and ranged fire to keep the bots away. Playing Duke or Finn? You can get up close and personal – but not for too long. Staying still in a swarm of enemies is the best way to swiftly end up dead, and there are no second-chances if you're downed. If you're playing solo, be sure to use your dash. Speak to them to unlock The Fame Road, a progression system that tracks your accomplishments right from the start.īut before you start making a name for yourself have a read of this extra need-to-know info about gameplay so you're primed for the upcoming carnage. Tip | Can't find your way around? Hit the Help button (H on your keyboard!) to be steered in the right direction. Ellington should be nearby, just north of it. It's where you need to head to start any missions or jobs you've got. See that big, purple, glowing circle you're standing on? That's the Relay. It's the hub for all aspiring Pathfinders like yourself chock full of outlaws seeking missions, tasks and odd-jobs in the name of kicking ass and grabbing loot. Don't worry though - later on you'll be able to unlock the others at Luke's Banya!Īfter you've chosen you'll be taken to Devil's Gambit. You'll now get the opportunity to choose one of our four Space Punks to continue plundering the galaxy with. Track it down and itch that trigger finger on some bots or the destructible environment - after all, Stopan is a planet full of exploding crystals,įancy a challenge? Follow Ellington's directions to take on a super-sized bot called the Annihilator, and reap the rewards for taking it down - including your first skill, the Nuke Grenade! In this example, it'll guide you to finding your very first (but certainly not last) gun. Outlaw 101 - if you get lost on a mission, contract or job, follow the skull-and-arrow cursor. Once you're up to speed you’ll receive an on-screen marker. Rootin', Tootin', and a whole lot of Shootin' They'll take you through the need-to-knows walking, running, shooting, camera controls and - most importantly - looting. They'll pop up in the bottom right-hand side of your screen and are your guide to the basics of Space Punks. Get back on your feet and you'll be introduced to Ellington. The first step on the path to galactic glory is a specifically designed tutorial introducing the game’s core mechanics.īoot up Space Punks and you'll soon land (or, to be more accurate, crash) down onto the stopanite-studded wasteland planet of Stoppan. Say hi to Duke - he's the best all-rounder, and the perfect guy to help you learn the ropes. Getting started is easier than you think.Īre you ready to start plundering the galaxy? In Space Punks, missions pay in loot, and the one thing everyone's after: fame.īut before you can earn that valuable swag, you’ll need to complete a couple of objectives that will prove that you have what it takes to become a true Pathfinder!
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